LCOV - code coverage report
Current view: top level - src/test - pool_tests.cpp (source / functions) Coverage Total Hit
Test: total_coverage.info Lines: 99.0 % 101 100
Test Date: 2024-11-04 05:10:19 Functions: 100.0 % 8 8
Branches: 51.4 % 560 288

             Branch data     Line data    Source code
       1                 :             : // Copyright (c) 2022 The Bitcoin Core developers
       2                 :             : // Distributed under the MIT software license, see the accompanying
       3                 :             : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4                 :             : 
       5                 :             : #include <memusage.h>
       6                 :             : #include <support/allocators/pool.h>
       7                 :             : #include <test/util/poolresourcetester.h>
       8                 :             : #include <test/util/random.h>
       9                 :             : #include <test/util/setup_common.h>
      10                 :             : 
      11                 :             : #include <boost/test/unit_test.hpp>
      12                 :             : 
      13                 :             : #include <cstddef>
      14                 :             : #include <cstdint>
      15                 :             : #include <unordered_map>
      16                 :             : #include <vector>
      17                 :             : 
      18                 :             : BOOST_FIXTURE_TEST_SUITE(pool_tests, BasicTestingSetup)
      19                 :             : 
      20   [ +  -  +  -  :           7 : BOOST_AUTO_TEST_CASE(basic_allocating)
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                      - ]
      21                 :             : {
      22                 :           1 :     auto resource = PoolResource<8, 8>();
      23         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      24                 :             : 
      25                 :             :     // first chunk is already allocated
      26         [ +  - ]:           1 :     size_t expected_bytes_available = resource.ChunkSizeBytes();
      27   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      28                 :             : 
      29                 :             :     // chunk is used, no more allocation
      30         [ +  - ]:           1 :     void* block = resource.Allocate(8, 8);
      31                 :           1 :     expected_bytes_available -= 8;
      32   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      33                 :             : 
      34   [ +  -  +  -  :           2 :     BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
             +  -  +  - ]
      35         [ +  - ]:           1 :     resource.Deallocate(block, 8, 8);
      36         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      37   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
          +  -  +  -  +  
                      - ]
      38                 :             : 
      39                 :             :     // alignment is too small, but the best fitting freelist is used. Nothing is allocated.
      40         [ +  - ]:           1 :     void* b = resource.Allocate(8, 1);
      41   [ +  -  +  -  :           2 :     BOOST_TEST(b == block); // we got the same block of memory as before
             +  -  +  - ]
      42   [ +  -  +  -  :           2 :     BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
          +  -  +  -  +  
                      - ]
      43   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      44                 :             : 
      45         [ +  - ]:           1 :     resource.Deallocate(block, 8, 1);
      46         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      47   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
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                      - ]
      48   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      49                 :             : 
      50                 :             :     // can't use resource because alignment is too big, allocate system memory
      51         [ +  - ]:           1 :     b = resource.Allocate(8, 16);
      52   [ +  -  +  -  :           2 :     BOOST_TEST(b != block);
             +  -  +  - ]
      53                 :           1 :     block = b;
      54         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      55   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
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                      - ]
      56   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
                   +  - ]
      57                 :             : 
      58                 :           1 :     resource.Deallocate(block, 8, 16);
      59         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      60   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
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                      - ]
      61   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      62                 :             : 
      63                 :             :     // can't use chunk because size is too big
      64         [ +  - ]:           1 :     block = resource.Allocate(16, 8);
      65         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      66   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
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                      - ]
      67   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
                   +  - ]
      68                 :             : 
      69                 :           1 :     resource.Deallocate(block, 16, 8);
      70         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      71   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
          +  -  +  -  +  
                      - ]
      72   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      73                 :             : 
      74                 :             :     // it's possible that 0 bytes are allocated, make sure this works. In that case the call is forwarded to operator new
      75                 :             :     // 0 bytes takes one entry from the first freelist
      76         [ +  - ]:           1 :     void* p = resource.Allocate(0, 1);
      77   [ +  -  +  -  :           2 :     BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
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                      - ]
      78   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      79                 :             : 
      80         [ +  - ]:           1 :     resource.Deallocate(p, 0, 1);
      81                 :             :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      82   [ +  -  +  -  :           2 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
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                      - ]
      83   [ +  -  +  -  :           2 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
             +  -  +  - ]
      84                 :           1 : }
      85                 :             : 
      86                 :             : // Allocates from 0 to n bytes were n > the PoolResource's data, and each should work
      87   [ +  -  +  -  :           7 : BOOST_AUTO_TEST_CASE(allocate_any_byte)
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                      - ]
      88                 :             : {
      89                 :           1 :     auto resource = PoolResource<128, 8>(1024);
      90                 :             : 
      91                 :           1 :     uint8_t num_allocs = 200;
      92                 :             : 
      93                 :           1 :     auto data = std::vector<Span<uint8_t>>();
      94                 :             : 
      95                 :             :     // allocate an increasing number of bytes
      96         [ +  + ]:         201 :     for (uint8_t num_bytes = 0; num_bytes < num_allocs; ++num_bytes) {
      97         [ +  - ]:         200 :         uint8_t* bytes = new (resource.Allocate(num_bytes, 1)) uint8_t[num_bytes];
      98   [ +  -  +  -  :         400 :         BOOST_TEST(bytes != nullptr);
             +  -  +  - ]
      99         [ +  - ]:         200 :         data.emplace_back(bytes, num_bytes);
     100                 :             : 
     101                 :             :         // set each byte to num_bytes
     102                 :         200 :         std::fill(bytes, bytes + num_bytes, num_bytes);
     103                 :             :     }
     104                 :             : 
     105                 :             :     // now that we got all allocated, test if all still have the correct values, and give everything back to the allocator
     106                 :           1 :     uint8_t val = 0;
     107         [ +  + ]:         201 :     for (auto const& span : data) {
     108         [ +  + ]:       20100 :         for (auto x : span) {
     109   [ +  -  +  -  :       39800 :             BOOST_TEST(val == x);
                   +  - ]
     110                 :             :         }
     111                 :         200 :         std::destroy(span.data(), span.data() + span.size());
     112                 :         200 :         resource.Deallocate(span.data(), span.size(), 1);
     113                 :         200 :         ++val;
     114                 :             :     }
     115                 :             : 
     116         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     117                 :           1 : }
     118                 :             : 
     119   [ +  -  +  -  :           7 : BOOST_AUTO_TEST_CASE(random_allocations)
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     120                 :             : {
     121                 :           1 :     struct PtrSizeAlignment {
     122                 :             :         void* ptr;
     123                 :             :         size_t bytes;
     124                 :             :         size_t alignment;
     125                 :             :     };
     126                 :             : 
     127                 :             :     // makes a bunch of random allocations and gives all of them back in random order.
     128                 :           1 :     auto resource = PoolResource<128, 8>(65536);
     129                 :           1 :     std::vector<PtrSizeAlignment> ptr_size_alignment{};
     130         [ +  + ]:        1001 :     for (size_t i = 0; i < 1000; ++i) {
     131                 :             :         // make it a bit more likely to allocate than deallocate
     132   [ +  +  +  + ]:        1000 :         if (ptr_size_alignment.empty() || 0 != m_rng.randrange(4)) {
     133                 :             :             // allocate a random item
     134                 :         744 :             std::size_t alignment = std::size_t{1} << m_rng.randrange(8);          // 1, 2, ..., 128
     135                 :         744 :             std::size_t size = (m_rng.randrange(200) / alignment + 1) * alignment; // multiple of alignment
     136         [ +  - ]:         744 :             void* ptr = resource.Allocate(size, alignment);
     137   [ +  -  +  -  :        1488 :             BOOST_TEST(ptr != nullptr);
             +  -  +  - ]
     138   [ +  -  +  -  :        1488 :             BOOST_TEST((reinterpret_cast<uintptr_t>(ptr) & (alignment - 1)) == 0);
             +  -  +  - ]
     139         [ +  - ]:        1000 :             ptr_size_alignment.push_back({ptr, size, alignment});
     140                 :             :         } else {
     141                 :             :             // deallocate a random item
     142                 :         256 :             auto& x = ptr_size_alignment[m_rng.randrange(ptr_size_alignment.size())];
     143                 :         256 :             resource.Deallocate(x.ptr, x.bytes, x.alignment);
     144                 :         256 :             x = ptr_size_alignment.back();
     145                 :         256 :             ptr_size_alignment.pop_back();
     146                 :             :         }
     147                 :             :     }
     148                 :             : 
     149                 :             :     // deallocate all the rest
     150         [ +  + ]:         489 :     for (auto const& x : ptr_size_alignment) {
     151                 :         488 :         resource.Deallocate(x.ptr, x.bytes, x.alignment);
     152                 :             :     }
     153                 :             : 
     154         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     155                 :           1 : }
     156                 :             : 
     157   [ +  -  +  -  :           7 : BOOST_AUTO_TEST_CASE(memusage_test)
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     158                 :             : {
     159         [ +  - ]:           1 :     auto std_map = std::unordered_map<int64_t, int64_t>{};
     160                 :             : 
     161                 :           1 :     using Map = std::unordered_map<int64_t,
     162                 :             :                                    int64_t,
     163                 :             :                                    std::hash<int64_t>,
     164                 :             :                                    std::equal_to<int64_t>,
     165                 :             :                                    PoolAllocator<std::pair<const int64_t, int64_t>,
     166                 :             :                                                  sizeof(std::pair<const int64_t, int64_t>) + sizeof(void*) * 4>>;
     167         [ +  - ]:           1 :     auto resource = Map::allocator_type::ResourceType(1024);
     168                 :             : 
     169         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     170                 :             : 
     171                 :           1 :     {
     172         [ +  - ]:           1 :         auto resource_map = Map{0, std::hash<int64_t>{}, std::equal_to<int64_t>{}, &resource};
     173                 :             : 
     174                 :             :         // can't have the same resource usage
     175   [ +  -  +  -  :           3 :         BOOST_TEST(memusage::DynamicUsage(std_map) != memusage::DynamicUsage(resource_map));
             +  -  +  - ]
     176                 :             : 
     177         [ +  + ]:       10001 :         for (size_t i = 0; i < 10000; ++i) {
     178         [ +  - ]:       10000 :             std_map[i];
     179         [ +  - ]:       10000 :             resource_map[i];
     180                 :             :         }
     181                 :             : 
     182                 :             :         // Eventually the resource_map should have a much lower memory usage because it has less malloc overhead
     183   [ +  -  +  -  :           3 :         BOOST_TEST(memusage::DynamicUsage(resource_map) <= memusage::DynamicUsage(std_map) * 90 / 100);
             +  -  +  - ]
     184                 :             : 
     185                 :             :         // Make sure the pool is actually used by the nodes
     186         [ +  - ]:           1 :         auto max_nodes_per_chunk = resource.ChunkSizeBytes() / sizeof(Map::value_type);
     187         [ +  - ]:           1 :         auto min_num_allocated_chunks = resource_map.size() / max_nodes_per_chunk + 1;
     188   [ +  -  +  -  :           2 :         BOOST_TEST(resource.NumAllocatedChunks() >= min_num_allocated_chunks);
                   +  - ]
     189                 :           0 :     }
     190                 :             : 
     191         [ +  - ]:           1 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     192                 :           1 : }
     193                 :             : 
     194                 :             : BOOST_AUTO_TEST_SUITE_END()
        

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