LCOV - code coverage report
Current view: top level - src/node - chainstate.cpp (source / functions) Coverage Total Hit
Test: total_coverage.info Lines: 89.2 % 120 107
Test Date: 2025-02-22 05:08:25 Functions: 100.0 % 5 5
Branches: 57.2 % 236 135

             Branch data     Line data    Source code
       1                 :             : // Copyright (c) 2021-2022 The Bitcoin Core developers
       2                 :             : // Distributed under the MIT software license, see the accompanying
       3                 :             : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4                 :             : 
       5                 :             : #include <node/chainstate.h>
       6                 :             : 
       7                 :             : #include <arith_uint256.h>
       8                 :             : #include <chain.h>
       9                 :             : #include <coins.h>
      10                 :             : #include <consensus/params.h>
      11                 :             : #include <kernel/caches.h>
      12                 :             : #include <logging.h>
      13                 :             : #include <node/blockstorage.h>
      14                 :             : #include <sync.h>
      15                 :             : #include <threadsafety.h>
      16                 :             : #include <tinyformat.h>
      17                 :             : #include <txdb.h>
      18                 :             : #include <uint256.h>
      19                 :             : #include <util/fs.h>
      20                 :             : #include <util/signalinterrupt.h>
      21                 :             : #include <util/time.h>
      22                 :             : #include <util/translation.h>
      23                 :             : #include <validation.h>
      24                 :             : 
      25                 :             : #include <algorithm>
      26                 :             : #include <cassert>
      27                 :             : #include <vector>
      28                 :             : 
      29                 :             : using kernel::CacheSizes;
      30                 :             : 
      31                 :             : namespace node {
      32                 :             : // Complete initialization of chainstates after the initial call has been made
      33                 :             : // to ChainstateManager::InitializeChainstate().
      34                 :        1129 : static ChainstateLoadResult CompleteChainstateInitialization(
      35                 :             :     ChainstateManager& chainman,
      36                 :             :     const ChainstateLoadOptions& options) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
      37                 :             : {
      38   [ -  +  -  - ]:        1129 :     if (chainman.m_interrupt) return {ChainstateLoadStatus::INTERRUPTED, {}};
      39                 :             : 
      40                 :             :     // LoadBlockIndex will load m_have_pruned if we've ever removed a
      41                 :             :     // block file from disk.
      42                 :             :     // Note that it also sets m_blockfiles_indexed based on the disk flag!
      43         [ +  + ]:        1129 :     if (!chainman.LoadBlockIndex()) {
      44   [ +  +  +  - ]:           8 :         if (chainman.m_interrupt) return {ChainstateLoadStatus::INTERRUPTED, {}};
      45                 :           2 :         return {ChainstateLoadStatus::FAILURE, _("Error loading block database")};
      46                 :             :     }
      47                 :             : 
      48   [ +  +  -  + ]:        1784 :     if (!chainman.BlockIndex().empty() &&
      49                 :         660 :             !chainman.m_blockman.LookupBlockIndex(chainman.GetConsensus().hashGenesisBlock)) {
      50                 :             :         // If the loaded chain has a wrong genesis, bail out immediately
      51                 :             :         // (we're likely using a testnet datadir, or the other way around).
      52                 :           0 :         return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Incorrect or no genesis block found. Wrong datadir for network?")};
      53                 :             :     }
      54                 :             : 
      55                 :             :     // Check for changed -prune state.  What we are concerned about is a user who has pruned blocks
      56                 :             :     // in the past, but is now trying to run unpruned.
      57   [ +  +  -  + ]:        1124 :     if (chainman.m_blockman.m_have_pruned && !options.prune) {
      58                 :           0 :         return {ChainstateLoadStatus::FAILURE, _("You need to rebuild the database using -reindex to go back to unpruned mode.  This will redownload the entire blockchain")};
      59                 :             :     }
      60                 :             : 
      61                 :             :     // At this point blocktree args are consistent with what's on disk.
      62                 :             :     // If we're not mid-reindex (based on disk + args), add a genesis block on disk
      63                 :             :     // (otherwise we use the one already on disk).
      64                 :             :     // This is called again in ImportBlocks after the reindex completes.
      65   [ +  +  +  - ]:        1124 :     if (chainman.m_blockman.m_blockfiles_indexed && !chainman.ActiveChainstate().LoadGenesisBlock()) {
      66                 :           0 :         return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
      67                 :             :     }
      68                 :             : 
      69                 :        2254 :     auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
      70   [ +  +  +  + ]:        1130 :         return options.wipe_chainstate_db || chainstate->CoinsTip().GetBestBlock().IsNull();
      71                 :        1124 :     };
      72                 :             : 
      73         [ -  + ]:        1124 :     assert(chainman.m_total_coinstip_cache > 0);
      74         [ -  + ]:        1124 :     assert(chainman.m_total_coinsdb_cache > 0);
      75                 :             : 
      76                 :             :     // If running with multiple chainstates, limit the cache sizes with a
      77                 :             :     // discount factor. If discounted the actual cache size will be
      78                 :             :     // recalculated by `chainman.MaybeRebalanceCaches()`. The discount factor
      79                 :             :     // is conservatively chosen such that the sum of the caches does not exceed
      80                 :             :     // the allowable amount during this temporary initialization state.
      81         [ +  + ]:        2239 :     double init_cache_fraction = chainman.GetAll().size() > 1 ? 0.2 : 1.0;
      82                 :             : 
      83                 :             :     // At this point we're either in reindex or we've loaded a useful
      84                 :             :     // block tree into BlockIndex()!
      85                 :             : 
      86         [ +  + ]:        2254 :     for (Chainstate* chainstate : chainman.GetAll()) {
      87   [ +  -  +  - ]:        1133 :         LogPrintf("Initializing chainstate %s\n", chainstate->ToString());
      88                 :             : 
      89                 :        1133 :         try {
      90         [ +  - ]:        1133 :             chainstate->InitCoinsDB(
      91                 :        1133 :                 /*cache_size_bytes=*/chainman.m_total_coinsdb_cache * init_cache_fraction,
      92                 :        1133 :                 /*in_memory=*/options.coins_db_in_memory,
      93         [ +  + ]:        1133 :                 /*should_wipe=*/options.wipe_chainstate_db);
      94         [ -  + ]:           2 :         } catch (dbwrapper_error& err) {
      95         [ +  - ]:           2 :             LogError("%s\n", err.what());
      96         [ +  - ]:           2 :             return {ChainstateLoadStatus::FAILURE, _("Error opening coins database")};
      97         [ +  - ]:           2 :         }
      98                 :             : 
      99         [ +  + ]:        1131 :         if (options.coins_error_cb) {
     100   [ +  -  +  - ]:        1910 :             chainstate->CoinsErrorCatcher().AddReadErrCallback(options.coins_error_cb);
     101                 :             :         }
     102                 :             : 
     103                 :             :         // Refuse to load unsupported database format.
     104                 :             :         // This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
     105   [ +  -  +  -  :        1131 :         if (chainstate->CoinsDB().NeedsUpgrade()) {
                   +  + ]
     106         [ +  - ]:           1 :             return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Unsupported chainstate database format found. "
     107                 :             :                                                                      "Please restart with -reindex-chainstate. This will "
     108                 :           1 :                                                                      "rebuild the chainstate database.")};
     109                 :             :         }
     110                 :             : 
     111                 :             :         // ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
     112   [ +  -  -  + ]:        1130 :         if (!chainstate->ReplayBlocks()) {
     113         [ #  # ]:           0 :             return {ChainstateLoadStatus::FAILURE, _("Unable to replay blocks. You will need to rebuild the database using -reindex-chainstate.")};
     114                 :             :         }
     115                 :             : 
     116                 :             :         // The on-disk coinsdb is now in a good state, create the cache
     117         [ +  - ]:        1130 :         chainstate->InitCoinsCache(chainman.m_total_coinstip_cache * init_cache_fraction);
     118         [ +  - ]:        1130 :         assert(chainstate->CanFlushToDisk());
     119                 :             : 
     120   [ +  -  +  + ]:        1130 :         if (!is_coinsview_empty(chainstate)) {
     121                 :             :             // LoadChainTip initializes the chain based on CoinsTip()'s best block
     122   [ +  -  -  + ]:         660 :             if (!chainstate->LoadChainTip()) {
     123         [ #  # ]:           0 :                 return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
     124                 :             :             }
     125   [ +  -  -  + ]:         660 :             assert(chainstate->m_chain.Tip() != nullptr);
     126                 :             :         }
     127                 :           3 :     }
     128                 :             : 
     129                 :        1121 :     auto chainstates{chainman.GetAll()};
     130   [ +  -  +  + ]:        1121 :     if (std::any_of(chainstates.begin(), chainstates.end(),
     131                 :        1130 :                     [](const Chainstate* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
     132         [ +  - ]:           2 :         return {ChainstateLoadStatus::FAILURE, strprintf(_("Witness data for blocks after height %d requires validation. Please restart with -reindex."),
     133         [ +  - ]:           2 :                                                          chainman.GetConsensus().SegwitHeight)};
     134                 :        1120 :     };
     135                 :             : 
     136                 :             :     // Now that chainstates are loaded and we're able to flush to
     137                 :             :     // disk, rebalance the coins caches to desired levels based
     138                 :             :     // on the condition of each chainstate.
     139         [ +  - ]:        1120 :     chainman.MaybeRebalanceCaches();
     140                 :             : 
     141         [ +  - ]:        2240 :     return {ChainstateLoadStatus::SUCCESS, {}};
     142   [ -  -  +  -  :        2244 : }
                   +  - ]
     143                 :             : 
     144                 :        1126 : ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSizes& cache_sizes,
     145                 :             :                                     const ChainstateLoadOptions& options)
     146                 :             : {
     147         [ +  + ]:        1126 :     if (!chainman.AssumedValidBlock().IsNull()) {
     148         [ +  - ]:         190 :         LogPrintf("Assuming ancestors of block %s have valid signatures.\n", chainman.AssumedValidBlock().GetHex());
     149                 :             :     } else {
     150                 :        1031 :         LogPrintf("Validating signatures for all blocks.\n");
     151                 :             :     }
     152         [ +  - ]:        1126 :     LogPrintf("Setting nMinimumChainWork=%s\n", chainman.MinimumChainWork().GetHex());
     153         [ +  + ]:        1126 :     if (chainman.MinimumChainWork() < UintToArith256(chainman.GetConsensus().nMinimumChainWork)) {
     154         [ +  - ]:           6 :         LogPrintf("Warning: nMinimumChainWork set below default value of %s\n", chainman.GetConsensus().nMinimumChainWork.GetHex());
     155                 :             :     }
     156         [ +  + ]:        1126 :     if (chainman.m_blockman.GetPruneTarget() == BlockManager::PRUNE_TARGET_MANUAL) {
     157                 :          35 :         LogPrintf("Block pruning enabled.  Use RPC call pruneblockchain(height) to manually prune block and undo files.\n");
     158         [ +  + ]:        1091 :     } else if (chainman.m_blockman.GetPruneTarget()) {
     159                 :          20 :         LogPrintf("Prune configured to target %u MiB on disk for block and undo files.\n", chainman.m_blockman.GetPruneTarget() / 1024 / 1024);
     160                 :             :     }
     161                 :             : 
     162                 :        1126 :     LOCK(cs_main);
     163                 :             : 
     164                 :        1126 :     chainman.m_total_coinstip_cache = cache_sizes.coins;
     165                 :        1126 :     chainman.m_total_coinsdb_cache = cache_sizes.coins_db;
     166                 :             : 
     167                 :             :     // Load the fully validated chainstate.
     168         [ +  - ]:        1126 :     chainman.InitializeChainstate(options.mempool);
     169                 :             : 
     170                 :             :     // Load a chain created from a UTXO snapshot, if any exist.
     171         [ +  - ]:        1126 :     bool has_snapshot = chainman.DetectSnapshotChainstate();
     172                 :             : 
     173   [ +  +  +  + ]:        1126 :     if (has_snapshot && options.wipe_chainstate_db) {
     174         [ +  - ]:           2 :         LogPrintf("[snapshot] deleting snapshot chainstate due to reindexing\n");
     175   [ +  -  -  + ]:           2 :         if (!chainman.DeleteSnapshotChainstate()) {
     176   [ #  #  #  # ]:           0 :             return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Couldn't remove snapshot chainstate.")};
     177                 :             :         }
     178                 :             :     }
     179                 :             : 
     180   [ +  -  +  + ]:        1126 :     auto [init_status, init_error] = CompleteChainstateInitialization(chainman, options);
     181         [ +  + ]:        1126 :     if (init_status != ChainstateLoadStatus::SUCCESS) {
     182         [ +  - ]:           9 :         return {init_status, init_error};
     183                 :             :     }
     184                 :             : 
     185                 :             :     // If a snapshot chainstate was fully validated by a background chainstate during
     186                 :             :     // the last run, detect it here and clean up the now-unneeded background
     187                 :             :     // chainstate.
     188                 :             :     //
     189                 :             :     // Why is this cleanup done here (on subsequent restart) and not just when the
     190                 :             :     // snapshot is actually validated? Because this entails unusual
     191                 :             :     // filesystem operations to move leveldb data directories around, and that seems
     192                 :             :     // too risky to do in the middle of normal runtime.
     193         [ +  - ]:        1117 :     auto snapshot_completion = chainman.MaybeCompleteSnapshotValidation();
     194                 :             : 
     195         [ +  + ]:        1117 :     if (snapshot_completion == SnapshotCompletionResult::SKIPPED) {
     196                 :             :         // do nothing; expected case
     197         [ +  - ]:           3 :     } else if (snapshot_completion == SnapshotCompletionResult::SUCCESS) {
     198         [ +  - ]:           3 :         LogPrintf("[snapshot] cleaning up unneeded background chainstate, then reinitializing\n");
     199   [ +  -  -  + ]:           3 :         if (!chainman.ValidatedSnapshotCleanup()) {
     200   [ #  #  #  # ]:           0 :             return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Background chainstate cleanup failed unexpectedly.")};
     201                 :             :         }
     202                 :             : 
     203                 :             :         // Because ValidatedSnapshotCleanup() has torn down chainstates with
     204                 :             :         // ChainstateManager::ResetChainstates(), reinitialize them here without
     205                 :             :         // duplicating the blockindex work above.
     206   [ +  -  -  + ]:           3 :         assert(chainman.GetAll().empty());
     207   [ +  -  -  + ]:           3 :         assert(!chainman.IsSnapshotActive());
     208         [ -  + ]:           3 :         assert(!chainman.IsSnapshotValidated());
     209                 :             : 
     210         [ +  - ]:           3 :         chainman.InitializeChainstate(options.mempool);
     211                 :             : 
     212                 :             :         // A reload of the block index is required to recompute setBlockIndexCandidates
     213                 :             :         // for the fully validated chainstate.
     214   [ +  -  +  - ]:           3 :         chainman.ActiveChainstate().ClearBlockIndexCandidates();
     215                 :             : 
     216   [ +  -  -  + ]:           3 :         auto [init_status, init_error] = CompleteChainstateInitialization(chainman, options);
     217         [ -  + ]:           3 :         if (init_status != ChainstateLoadStatus::SUCCESS) {
     218         [ #  # ]:           0 :             return {init_status, init_error};
     219                 :             :         }
     220                 :           3 :     } else {
     221         [ #  # ]:           0 :         return {ChainstateLoadStatus::FAILURE_FATAL, _(
     222                 :             :            "UTXO snapshot failed to validate. "
     223                 :           0 :            "Restart to resume normal initial block download, or try loading a different snapshot.")};
     224                 :             :     }
     225                 :             : 
     226         [ +  - ]:        2234 :     return {ChainstateLoadStatus::SUCCESS, {}};
     227         [ +  - ]:        3369 : }
     228                 :             : 
     229                 :        1117 : ChainstateLoadResult VerifyLoadedChainstate(ChainstateManager& chainman, const ChainstateLoadOptions& options)
     230                 :             : {
     231                 :        2240 :     auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
     232   [ +  +  +  + ]:        1123 :         return options.wipe_chainstate_db || chainstate->CoinsTip().GetBestBlock().IsNull();
     233                 :        1117 :     };
     234                 :             : 
     235                 :        1117 :     LOCK(cs_main);
     236                 :             : 
     237   [ +  -  +  + ]:        2234 :     for (Chainstate* chainstate : chainman.GetAll()) {
     238   [ +  -  +  + ]:        1123 :         if (!is_coinsview_empty(chainstate)) {
     239         [ +  - ]:         653 :             const CBlockIndex* tip = chainstate->m_chain.Tip();
     240   [ +  -  +  -  :         653 :             if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
                   +  + ]
     241         [ +  - ]:           2 :                 return {ChainstateLoadStatus::FAILURE, _("The block database contains a block which appears to be from the future. "
     242                 :             :                                                          "This may be due to your computer's date and time being set incorrectly. "
     243                 :           2 :                                                          "Only rebuild the block database if you are sure that your computer's date and time are correct")};
     244                 :             :             }
     245                 :             : 
     246   [ +  -  +  - ]:        1302 :             VerifyDBResult result = CVerifyDB(chainman.GetNotifications()).VerifyDB(
     247                 :         651 :                 *chainstate, chainman.GetConsensus(), chainstate->CoinsDB(),
     248                 :         651 :                 options.check_level,
     249         [ +  - ]:         651 :                 options.check_blocks);
     250   [ +  +  -  + ]:         651 :             switch (result) {
     251                 :             :             case VerifyDBResult::SUCCESS:
     252                 :             :             case VerifyDBResult::SKIPPED_MISSING_BLOCKS:
     253                 :             :                 break;
     254                 :           2 :             case VerifyDBResult::INTERRUPTED:
     255         [ +  - ]:           2 :                 return {ChainstateLoadStatus::INTERRUPTED, _("Block verification was interrupted")};
     256                 :           2 :             case VerifyDBResult::CORRUPTED_BLOCK_DB:
     257         [ +  - ]:           2 :                 return {ChainstateLoadStatus::FAILURE, _("Corrupted block database detected")};
     258                 :           0 :             case VerifyDBResult::SKIPPED_L3_CHECKS:
     259         [ #  # ]:           0 :                 if (options.require_full_verification) {
     260         [ #  # ]:           0 :                     return {ChainstateLoadStatus::FAILURE_INSUFFICIENT_DBCACHE, _("Insufficient dbcache for block verification")};
     261                 :             :                 }
     262                 :             :                 break;
     263                 :             :             } // no default case, so the compiler can warn about missing cases
     264                 :             :         }
     265                 :           6 :     }
     266                 :             : 
     267         [ +  - ]:        2222 :     return {ChainstateLoadStatus::SUCCESS, {}};
     268         [ +  - ]:        2228 : }
     269                 :             : } // namespace node
        

Generated by: LCOV version 2.0-1