LCOV - code coverage report
Current view: top level - src/node - chainstate.cpp (source / functions) Coverage Total Hit
Test: fuzz_coverage.info Lines: 52.5 % 120 63
Test Date: 2026-03-28 03:58:45 Functions: 100.0 % 5 5
Branches: 24.5 % 204 50

             Branch data     Line data    Source code
       1                 :             : // Copyright (c) 2021-present The Bitcoin Core developers
       2                 :             : // Distributed under the MIT software license, see the accompanying
       3                 :             : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4                 :             : 
       5                 :             : #include <node/chainstate.h>
       6                 :             : 
       7                 :             : #include <arith_uint256.h>
       8                 :             : #include <chain.h>
       9                 :             : #include <coins.h>
      10                 :             : #include <consensus/params.h>
      11                 :             : #include <kernel/caches.h>
      12                 :             : #include <node/blockstorage.h>
      13                 :             : #include <sync.h>
      14                 :             : #include <tinyformat.h>
      15                 :             : #include <txdb.h>
      16                 :             : #include <uint256.h>
      17                 :             : #include <util/fs.h>
      18                 :             : #include <util/log.h>
      19                 :             : #include <util/signalinterrupt.h>
      20                 :             : #include <util/time.h>
      21                 :             : #include <util/translation.h>
      22                 :             : #include <validation.h>
      23                 :             : 
      24                 :             : #include <algorithm>
      25                 :             : #include <cassert>
      26                 :             : #include <vector>
      27                 :             : 
      28                 :             : using kernel::CacheSizes;
      29                 :             : 
      30                 :             : namespace node {
      31                 :             : // Complete initialization of chainstates after the initial call has been made
      32                 :             : // to ChainstateManager::InitializeChainstate().
      33                 :        1503 : static ChainstateLoadResult CompleteChainstateInitialization(
      34                 :             :     ChainstateManager& chainman,
      35                 :             :     const ChainstateLoadOptions& options) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
      36                 :             : {
      37   [ -  +  -  - ]:        1503 :     if (chainman.m_interrupt) return {ChainstateLoadStatus::INTERRUPTED, {}};
      38                 :             : 
      39                 :             :     // LoadBlockIndex will load m_have_pruned if we've ever removed a
      40                 :             :     // block file from disk.
      41                 :             :     // Note that it also sets m_blockfiles_indexed based on the disk flag!
      42         [ -  + ]:        1503 :     if (!chainman.LoadBlockIndex()) {
      43   [ #  #  #  # ]:           0 :         if (chainman.m_interrupt) return {ChainstateLoadStatus::INTERRUPTED, {}};
      44                 :           0 :         return {ChainstateLoadStatus::FAILURE, _("Error loading block database")};
      45                 :             :     }
      46                 :             : 
      47   [ -  +  -  - ]:        1503 :     if (!chainman.BlockIndex().empty() &&
      48                 :           0 :             !chainman.m_blockman.LookupBlockIndex(chainman.GetConsensus().hashGenesisBlock)) {
      49                 :             :         // If the loaded chain has a wrong genesis, bail out immediately
      50                 :             :         // (we're likely using a testnet datadir, or the other way around).
      51                 :           0 :         return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Incorrect or no genesis block found. Wrong datadir for network?")};
      52                 :             :     }
      53                 :             : 
      54                 :             :     // Check for changed -prune state.  What we are concerned about is a user who has pruned blocks
      55                 :             :     // in the past, but is now trying to run unpruned.
      56   [ -  +  -  - ]:        1503 :     if (chainman.m_blockman.m_have_pruned && !options.prune) {
      57                 :           0 :         return {ChainstateLoadStatus::FAILURE, _("You need to rebuild the database using -reindex to go back to unpruned mode.  This will redownload the entire blockchain")};
      58                 :             :     }
      59                 :             : 
      60                 :             :     // At this point blocktree args are consistent with what's on disk.
      61                 :             :     // If we're not mid-reindex (based on disk + args), add a genesis block on disk
      62                 :             :     // (otherwise we use the one already on disk).
      63                 :             :     // This is called again in ImportBlocks after the reindex completes.
      64   [ +  -  +  - ]:        1503 :     if (chainman.m_blockman.m_blockfiles_indexed && !chainman.ActiveChainstate().LoadGenesisBlock()) {
      65                 :           0 :         return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
      66                 :             :     }
      67                 :             : 
      68                 :        3006 :     auto is_coinsview_empty = [&](Chainstate& chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
      69   [ +  -  +  - ]:        3006 :         return options.wipe_chainstate_db || chainstate.CoinsTip().GetBestBlock().IsNull();
      70                 :        1503 :     };
      71                 :             : 
      72         [ -  + ]:        1503 :     assert(chainman.m_total_coinstip_cache > 0);
      73         [ -  + ]:        1503 :     assert(chainman.m_total_coinsdb_cache > 0);
      74                 :             : 
      75                 :             :     // If running with multiple chainstates, limit the cache sizes with a
      76                 :             :     // discount factor. If discounted the actual cache size will be
      77                 :             :     // recalculated by `chainman.MaybeRebalanceCaches()`. The discount factor
      78                 :             :     // is conservatively chosen such that the sum of the caches does not exceed
      79                 :             :     // the allowable amount during this temporary initialization state.
      80         [ +  - ]:        1503 :     double init_cache_fraction = chainman.HistoricalChainstate() ? 0.2 : 1.0;
      81                 :             : 
      82                 :             :     // At this point we're either in reindex or we've loaded a useful
      83                 :             :     // block tree into BlockIndex()!
      84                 :             : 
      85         [ +  + ]:        3006 :     for (const auto& chainstate : chainman.m_chainstates) {
      86         [ +  - ]:        1503 :         LogInfo("Initializing chainstate %s", chainstate->ToString());
      87                 :             : 
      88                 :        1503 :         try {
      89         [ +  - ]:        1503 :             chainstate->InitCoinsDB(
      90                 :        1503 :                 /*cache_size_bytes=*/chainman.m_total_coinsdb_cache * init_cache_fraction,
      91                 :        1503 :                 /*in_memory=*/options.coins_db_in_memory,
      92         [ +  - ]:        1503 :                 /*should_wipe=*/options.wipe_chainstate_db);
      93         [ -  - ]:           0 :         } catch (dbwrapper_error& err) {
      94         [ -  - ]:           0 :             LogError("%s\n", err.what());
      95         [ -  - ]:           0 :             return {ChainstateLoadStatus::FAILURE, _("Error opening coins database")};
      96                 :           0 :         }
      97                 :             : 
      98         [ -  + ]:        1503 :         if (options.coins_error_cb) {
      99         [ #  # ]:           0 :             chainstate->CoinsErrorCatcher().AddReadErrCallback(options.coins_error_cb);
     100                 :             :         }
     101                 :             : 
     102                 :             :         // Refuse to load unsupported database format.
     103                 :             :         // This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
     104         [ -  + ]:        1503 :         if (chainstate->CoinsDB().NeedsUpgrade()) {
     105                 :           0 :             return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Unsupported chainstate database format found. "
     106                 :             :                                                                      "Please restart with -reindex-chainstate. This will "
     107                 :           0 :                                                                      "rebuild the chainstate database.")};
     108                 :             :         }
     109                 :             : 
     110                 :             :         // ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
     111         [ -  + ]:        1503 :         if (!chainstate->ReplayBlocks()) {
     112                 :           0 :             return {ChainstateLoadStatus::FAILURE, _("Unable to replay blocks. You will need to rebuild the database using -reindex-chainstate.")};
     113                 :             :         }
     114                 :             : 
     115                 :             :         // The on-disk coinsdb is now in a good state, create the cache
     116                 :        1503 :         chainstate->InitCoinsCache(chainman.m_total_coinstip_cache * init_cache_fraction);
     117         [ +  - ]:        1503 :         assert(chainstate->CanFlushToDisk());
     118                 :             : 
     119         [ -  + ]:        1503 :         if (!is_coinsview_empty(*chainstate)) {
     120                 :             :             // LoadChainTip initializes the chain based on CoinsTip()'s best block
     121         [ #  # ]:           0 :             if (!chainstate->LoadChainTip()) {
     122                 :           0 :                 return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
     123                 :             :             }
     124   [ #  #  #  # ]:           0 :             assert(chainstate->m_chain.Tip() != nullptr);
     125                 :             :         }
     126                 :             :     }
     127                 :             : 
     128                 :             :     // Populate setBlockIndexCandidates in a separate loop, after all LoadChainTip()
     129                 :             :     // calls have finished modifying nSequenceId. Because nSequenceId is used in the
     130                 :             :     // set's comparator, changing it while blocks are in the set would be UB.
     131         [ +  + ]:        3006 :     for (const auto& chainstate : chainman.m_chainstates) {
     132                 :        1503 :         chainstate->PopulateBlockIndexCandidates();
     133                 :             :     }
     134                 :             : 
     135                 :        1503 :     const auto& chainstates{chainman.m_chainstates};
     136         [ -  + ]:        1503 :     if (std::any_of(chainstates.begin(), chainstates.end(),
     137                 :        1503 :                     [](const auto& cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
     138                 :           0 :         return {ChainstateLoadStatus::FAILURE, strprintf(_("Witness data for blocks after height %d requires validation. Please restart with -reindex."),
     139                 :           0 :                                                          chainman.GetConsensus().SegwitHeight)};
     140                 :        1503 :     };
     141                 :             : 
     142                 :             :     // Now that chainstates are loaded and we're able to flush to
     143                 :             :     // disk, rebalance the coins caches to desired levels based
     144                 :             :     // on the condition of each chainstate.
     145                 :        1503 :     chainman.MaybeRebalanceCaches();
     146                 :             : 
     147         [ +  - ]:        3006 :     return {ChainstateLoadStatus::SUCCESS, {}};
     148   [ -  -  -  -  :        1503 : }
                   +  - ]
     149                 :             : 
     150                 :        1503 : ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSizes& cache_sizes,
     151                 :             :                                     const ChainstateLoadOptions& options)
     152                 :             : {
     153         [ +  + ]:        3006 :     if (!chainman.AssumedValidBlock().IsNull()) {
     154         [ +  - ]:           2 :         LogInfo("Assuming ancestors of block %s have valid signatures.", chainman.AssumedValidBlock().GetHex());
     155                 :             :     } else {
     156                 :        1502 :         LogInfo("Validating signatures for all blocks.");
     157                 :             :     }
     158         [ +  - ]:        1503 :     LogInfo("Setting nMinimumChainWork=%s", chainman.MinimumChainWork().GetHex());
     159         [ -  + ]:        1503 :     if (chainman.MinimumChainWork() < UintToArith256(chainman.GetConsensus().nMinimumChainWork)) {
     160         [ #  # ]:           0 :         LogWarning("nMinimumChainWork set below default value of %s", chainman.GetConsensus().nMinimumChainWork.GetHex());
     161                 :             :     }
     162         [ -  + ]:        1503 :     if (chainman.m_blockman.GetPruneTarget() == BlockManager::PRUNE_TARGET_MANUAL) {
     163                 :           0 :         LogInfo("Block pruning enabled. Use RPC call pruneblockchain(height) to manually prune block and undo files.");
     164         [ -  + ]:        1503 :     } else if (chainman.m_blockman.GetPruneTarget()) {
     165                 :           0 :         LogInfo("Prune configured to target %u MiB on disk for block and undo files.",
     166                 :             :                 chainman.m_blockman.GetPruneTarget() / 1024 / 1024);
     167                 :             :     }
     168                 :             : 
     169                 :        1503 :     LOCK(cs_main);
     170                 :             : 
     171                 :        1503 :     chainman.m_total_coinstip_cache = cache_sizes.coins;
     172                 :        1503 :     chainman.m_total_coinsdb_cache = cache_sizes.coins_db;
     173                 :             : 
     174                 :             :     // Load the fully validated chainstate.
     175         [ +  - ]:        1503 :     Chainstate& validated_cs{chainman.InitializeChainstate(options.mempool)};
     176                 :             : 
     177                 :             :     // Load a chain created from a UTXO snapshot, if any exist.
     178         [ +  - ]:        1503 :     Chainstate* assumeutxo_cs{chainman.LoadAssumeutxoChainstate()};
     179                 :             : 
     180   [ -  +  -  - ]:        1503 :     if (assumeutxo_cs && options.wipe_chainstate_db) {
     181                 :             :         // Reset chainstate target to network tip instead of snapshot block.
     182         [ #  # ]:           0 :         validated_cs.SetTargetBlock(nullptr);
     183         [ #  # ]:           0 :         LogInfo("[snapshot] deleting snapshot chainstate due to reindexing");
     184   [ #  #  #  # ]:           0 :         if (!chainman.DeleteChainstate(*assumeutxo_cs)) {
     185   [ #  #  #  # ]:           0 :             return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Couldn't remove snapshot chainstate.")};
     186                 :             :         }
     187                 :             :         assumeutxo_cs = nullptr;
     188                 :             :     }
     189                 :             : 
     190   [ +  -  -  + ]:        1503 :     auto [init_status, init_error] = CompleteChainstateInitialization(chainman, options);
     191         [ -  + ]:        1503 :     if (init_status != ChainstateLoadStatus::SUCCESS) {
     192         [ #  # ]:           0 :         return {init_status, init_error};
     193                 :             :     }
     194                 :             : 
     195                 :             :     // If a snapshot chainstate was fully validated by a background chainstate during
     196                 :             :     // the last run, detect it here and clean up the now-unneeded background
     197                 :             :     // chainstate.
     198                 :             :     //
     199                 :             :     // Why is this cleanup done here (on subsequent restart) and not just when the
     200                 :             :     // snapshot is actually validated? Because this entails unusual
     201                 :             :     // filesystem operations to move leveldb data directories around, and that seems
     202                 :             :     // too risky to do in the middle of normal runtime.
     203                 :        1503 :     auto snapshot_completion{assumeutxo_cs
     204   [ -  +  -  - ]:        1503 :                              ? chainman.MaybeValidateSnapshot(validated_cs, *assumeutxo_cs)
     205                 :             :                              : SnapshotCompletionResult::SKIPPED};
     206                 :             : 
     207         [ #  # ]:           0 :     if (snapshot_completion == SnapshotCompletionResult::SKIPPED) {
     208                 :             :         // do nothing; expected case
     209         [ #  # ]:           0 :     } else if (snapshot_completion == SnapshotCompletionResult::SUCCESS) {
     210         [ #  # ]:           0 :         LogInfo("[snapshot] cleaning up unneeded background chainstate, then reinitializing");
     211   [ #  #  #  # ]:           0 :         if (!chainman.ValidatedSnapshotCleanup(validated_cs, *assumeutxo_cs)) {
     212   [ #  #  #  # ]:           0 :             return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Background chainstate cleanup failed unexpectedly.")};
     213                 :             :         }
     214                 :             : 
     215                 :             :         // Because ValidatedSnapshotCleanup() has torn down chainstates with
     216                 :             :         // ChainstateManager::ResetChainstates(), reinitialize them here without
     217                 :             :         // duplicating the blockindex work above.
     218         [ #  # ]:           0 :         assert(chainman.m_chainstates.empty());
     219                 :             : 
     220         [ #  # ]:           0 :         chainman.InitializeChainstate(options.mempool);
     221                 :             : 
     222                 :             :         // A reload of the block index is required to recompute setBlockIndexCandidates
     223                 :             :         // for the fully validated chainstate.
     224   [ #  #  #  # ]:           0 :         chainman.ActiveChainstate().ClearBlockIndexCandidates();
     225                 :             : 
     226   [ #  #  #  # ]:           0 :         auto [init_status, init_error] = CompleteChainstateInitialization(chainman, options);
     227         [ #  # ]:           0 :         if (init_status != ChainstateLoadStatus::SUCCESS) {
     228         [ #  # ]:           0 :             return {init_status, init_error};
     229                 :             :         }
     230                 :           0 :     } else {
     231         [ #  # ]:           0 :         return {ChainstateLoadStatus::FAILURE_FATAL, _(
     232                 :             :            "UTXO snapshot failed to validate. "
     233                 :           0 :            "Restart to resume normal initial block download, or try loading a different snapshot.")};
     234                 :             :     }
     235                 :             : 
     236         [ +  - ]:        3006 :     return {ChainstateLoadStatus::SUCCESS, {}};
     237         [ +  - ]:        4509 : }
     238                 :             : 
     239                 :        1503 : ChainstateLoadResult VerifyLoadedChainstate(ChainstateManager& chainman, const ChainstateLoadOptions& options)
     240                 :             : {
     241                 :        3006 :     auto is_coinsview_empty = [&](Chainstate& chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
     242   [ +  -  +  - ]:        3006 :         return options.wipe_chainstate_db || chainstate.CoinsTip().GetBestBlock().IsNull();
     243                 :        1503 :     };
     244                 :             : 
     245                 :        1503 :     LOCK(cs_main);
     246                 :             : 
     247         [ +  + ]:        3006 :     for (auto& chainstate : chainman.m_chainstates) {
     248   [ +  -  -  + ]:        1503 :         if (!is_coinsview_empty(*chainstate)) {
     249         [ #  # ]:           0 :             const CBlockIndex* tip = chainstate->m_chain.Tip();
     250   [ #  #  #  #  :           0 :             if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
                   #  # ]
     251         [ #  # ]:           0 :                 return {ChainstateLoadStatus::FAILURE, _("The block database contains a block which appears to be from the future. "
     252                 :             :                                                          "This may be due to your computer's date and time being set incorrectly. "
     253                 :           0 :                                                          "Only rebuild the block database if you are sure that your computer's date and time are correct")};
     254                 :             :             }
     255                 :             : 
     256   [ #  #  #  # ]:           0 :             VerifyDBResult result = CVerifyDB(chainman.GetNotifications()).VerifyDB(
     257   [ #  #  #  # ]:           0 :                 *chainstate, chainman.GetConsensus(), chainstate->CoinsDB(),
     258                 :           0 :                 options.check_level,
     259         [ #  # ]:           0 :                 options.check_blocks);
     260   [ #  #  #  # ]:           0 :             switch (result) {
     261                 :             :             case VerifyDBResult::SUCCESS:
     262                 :             :             case VerifyDBResult::SKIPPED_MISSING_BLOCKS:
     263                 :             :                 break;
     264                 :           0 :             case VerifyDBResult::INTERRUPTED:
     265         [ #  # ]:           0 :                 return {ChainstateLoadStatus::INTERRUPTED, _("Block verification was interrupted")};
     266                 :           0 :             case VerifyDBResult::CORRUPTED_BLOCK_DB:
     267         [ #  # ]:           0 :                 return {ChainstateLoadStatus::FAILURE, _("Corrupted block database detected")};
     268                 :           0 :             case VerifyDBResult::SKIPPED_L3_CHECKS:
     269         [ #  # ]:           0 :                 if (options.require_full_verification) {
     270         [ #  # ]:           0 :                     return {ChainstateLoadStatus::FAILURE_INSUFFICIENT_DBCACHE, _("Insufficient dbcache for block verification")};
     271                 :             :                 }
     272                 :             :                 break;
     273                 :             :             } // no default case, so the compiler can warn about missing cases
     274                 :             :         }
     275                 :             :     }
     276                 :             : 
     277         [ +  - ]:        3006 :     return {ChainstateLoadStatus::SUCCESS, {}};
     278         [ +  - ]:        3006 : }
     279                 :             : } // namespace node
        

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